Audio update
A lighter build, a smoother score
dWars v0.2.1 · 25 February 2026
The soundtrack moves to the cloud — a far smaller download — and ambient loops stop cutting hard.
Changed
- Music now streams from cdn.dwars.io at runtime instead of being baked into the build — roughly 377 MB off the download. The first track downloads before the playlist starts, so there's no silence on load; Cold Logic, Warm Blood always opens, then tracks shuffle without recent repeats.
- Ambient loops now cross-fade — two seconds out at the end of each loop, two seconds back in at the start of the next — so there are no hard cuts at the seams.
Fixed
- Switched music from OGG to MP3, since OGG streaming isn't supported on Unity WebGL.
Cold logic, warm blood — and a faster boot. — Elle