dWARS

Battle of Burwood

Play the early build. Help shape the game.
Pure tactics, real maps, deep story.

🖥️ Desktop only - mobile support coming soon

Show Reel

Sydney sector. Schools closing. Machines optimizing. Elle and Neesa fight back.

1 Million Units

Command battles at unprecedented scale. Deploy up to one million drones across entire suburbs. Real combined-arms warfare.

🔋

Energy Supply

Real resource management. Control the network, supply lines and resupply. Cut off your enemy's reinforcements.

🎯

Real Tactics

Surround enemies. Cut supply lines. Punish overextension. Battalion-level commands enable actual military strategy.

🗺️

Real Maps

Fight across real Sydney suburbs powered by OpenStreetMap data. Authentic urban warfare.

📖

Deep Story

Navigate the chaos of a fractured Sydney in the near future. Choose your side.

📊 Playtest Status

Current Build: Pre-Alpha v0.3.0 (WebGPU)
What's New:
  • Combat audio: procedural SFX with spatialized cues
  • Battle of Burwood demo level (Burwood Girls High School)
  • Reward modal: upgrades now apply to live units
  • Game Won / Game Lost end-screen flow
  • State-driven mouse cursors for selection and commands
  • Combat balance tuning across drones, supply, grenades
  • Settings overhaul (GPU, Audio, Map Resolution, Quit)
Known Issues:
  • Performance varies on lower-end hardware
  • Desktop only - mobile builds not yet supported
  • Limited tutorial / onboarding

In Development

dWars - Battle of Burwood key art: a flying drone over Sydney Harbour

⚠️ Early Development Build - Not Final Quality